presents
WORLD 1
Level 1
To hit the question block on the ground, kick a Koopa shell at it. It contains a Super Leaf.
Just past that question block is a long flat stretch. Build up speed and start flying. Follow the diagonal trail of coins to reach cloud platforms. There's a 1-up in the block there.
On those cloud platforms is room to get a running start so you can fly. Fly to the right and flap your tail when you start falling. You should be able to reach the pipe. Go down it to enter a coin room.
Level 2
Stand on top of the T-shaped Goomba pipe. If you're Raccoon Mario, you can get 1-ups by stomping nine or more Goombas without touching the ground.
Hit the P-switch underneath the hovering pipe to make the coins blocks. Jump up and top of the pipe. From there, jump up and to the right off-screen to find a hidden 1-up. If you're too big to walk under the switch, just run at it and press down (just down) and you should slide under, as soon as you are under jump before you stand up, it takes some practice.
Level 3
In the mess of blocks at the beginning, use the Koopa shell to clear most of them away. In the space left over, jump around to find a pink Note Block. Jump on it to go up to Coin Heaven. In all Coin Heavens, there's a 1-up in the sky at about the middle of it. You have to fly to reach it.
Near the end, jump on top of the White Block. Press and hold Down for five seconds and you'll drop down behind the background. Run to the end of the level to find a secret Toad's House which has the first Magic Whistle.
Level 4
Try to get all the coins you see, and also the two 10-coin blocks. If you can get 44 or more coins, a white Mushroom House will appear on the World Map. Inside it is a P-wing.
There are two 1-ups hidden in blocks in this level. If you get both, you can then die, get them again, and repeat in order to build up your lives.
Mini-Fortress
Stomp the Dry Bones on the far right side. There's just enough room here to be able to fly if you're Raccoon Mario. Fly up and off the screen and to the right. When you can't go to the right anymore, press Up to enter a room with the second Magic Whistle. You have to fly quite high before you can move right. If you're having trouble getting the room to take a run up, start by the lava pit and run towards the wall turning just before you get to the wall, then run back and take off at the last minute.
Level 5
When you have a choice of going up or down, go up. There's a hidden pink Note Block in the tunnel that leads to Coin Heaven.
Level 6
There's a 1-up in the blocks above the flat green platform.
On the platforms above the second Rail platform, there's barely enough room to fly if you start at the very edge of the left side and make a tiny jump over the step. There are some coins in the sky.
Airship
The Airships never have any hidden bits. Just lots of cannons and awkward jumps.
Look at level 2.
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Page last updated: September 2nd, 1998